Criticism · Events · Post · Videogames

IF and poetic design at AdventureX

This year I was able to attend AdventureX, an event geared towards narrative and writerly games. The venue, at Goldsmiths University (southern London) was not exactly easily accessible but the warm atmosphere and casualness of the event more than made up for any shortcomings.   If I had to pick two talks among the range… Continue reading IF and poetic design at AdventureX

Criticism · Post · Videogames

Scribbling in the sun: the state of the art in Spain

A few weeks ago GameCrimes.com ran a series of articles about gamedev in Spain, to celebrate the first anniversary of the podcast. The idea was to cover each and every field of development, from programming to art to localisation to marketing. Each article had to be written by an insider in the subject matter –… Continue reading Scribbling in the sun: the state of the art in Spain